Creator provides updates on his other games

Terry Cavanagh’s wonderful platformerVVVVVVwill become even more widespread this year. In a blog post detailing his existing game projects, which all seem to be in various states of completion,the designer saidto expect the game on PlayStation Vita, iPhone, iPad, Android, and Ouya later this year. “And, if I can manage it, all at the same time. This will very likely be the last thing I ever do withVVVVVV, and I wanna go out with a bang!”

Another of his games,Halting Problem, hasn’t seen much work since the Independent Games Festival submission deadline last year. “There are a few ideas at its heart that I think have potential to be very, very special, if I’m good enough to bring them to life,” he wrote.

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“I haven’t forgotten about this game. It feels the waySuper Hexagondid, the wayVVVVVVdid, and the wayAt a DistanceandNexus Citydid — that idea that won’t go away. When I come back to this game, I don’t want there to be any distractions– I can feel that working on this one is going to be all consuming, that’s it’s going to take everything I have.”

I have to imagine most of Destructoid’s audience has playedVVVVVVbut, if not, your list of excuses is dwindling. That PS Vita release is going to be yet another version for the collection.

John and Molly sitting on the park bench

Close up shot of Marissa Marcel starring in Ambrosio

Kukrushka sitting in a meadow

Lightkeeper pointing his firearm overlapped against the lighthouse background

Overseer looking over the balcony in opening cutscene of Funeralopolis

Edited image of Super Imposter looking through window in No I’m not a Human demo cutscene with thin man and FEMA inside the house

Indie game collage of Blue Prince, KARMA, and The Midnight Walk

Close up shot of Jackie in the Box

Silhouette of a man getting shot as Mick Carter stands behind cover