A reason to revisit the endgame

Is too late forThe Division? Have players moved on, never to return?

Today’s update should bring some of them back to the online third-person shooter and, with any luck, keep them sufficiently engaged to stick around into the endgame. This wide-ranging update, 1.4, is the one thatsidelinedtheSurvivalandLast StandDLC as the developers shifted their focus to “improving the core gameplay experience” over releasing new scenarios and content for paying players.

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The highlights: “World Level Tiers” to dictate enemy levels and the quality of loot drops, inventory overhauls including features like being able to “favorite” specific gear or weapons and buy back accidentally-sold items, improved AI, and a 50% increase in player ammo capacity after level 30.

Global changes

A battle scene in Battlefield 6 Open Beta

Search & Destroy and High Value Targets

Updated Rewards for all High Value and High Risk contracts:

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Updated Rewards for all Incursions:

Dark Zone

Updated Rewards for boss drops and Supply Drops in the Dark Zone:

(Reference only values, for level 1 character)

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Global balance pass on weapons:Assault Rifles

Path of the Nomad

A snap of the upcoming MESA update in PEAK

Gear Sets

UI

I think I just sent my scroll wheel to an early grave.

Naked Snake sneaking around in MGS Delta.

Battlefield 6 aiming RPG at a helicopter

BO7 key art

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Milla Jovovich portraying Alice in Resident Evil 2002, wearing a red dress and holding a gun in her hand.