Ubisoft is bending a cardinal Rabbids rule

Several big changes are in store forMario + Rabbids Sparks of Hope. One notable change is not in its roster or tactical gameplay, but the characters themselves. The Rabbids inSparks of Hopecan talk.

Ubisoft’s Rabbids are often portrayed as goofy, cartoon-ish animals who tend to simply speak in “bwahs” and exclamations, not explicit dialogue.Several outletsattended a preview event forSparks of Hopeand reported back that those Rabbids are talking.

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Speaking toIGN, creative director Davide Soliani describes his early experience working withKingdom Battle. At the time, he was given instruction that the Rabbids do not, under any circumstances, talk. “I had to gain trust from Ubisoft, not just Nintendo,” Soliani told IGN. “And Ubisoft told me, ‘Rabbids are not speaking.’ That was a rule.”

But after skirting the rules a bit to make the operatic Phantom fight inKingdom Battle, the team got Ubisoft on board for more inSparks of Hope. You can hear some of those voice lines in the battle gameplay below, shared byGameSpot.

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“Everything we are doing, it’s part of a process of evolution that will lead us somewhere else,” said Soliani. “I think that as a team, we really love experimenting and we will keep doing it in the DLC.”

Chasing Rabbids

This newfound chattiness seems like it’s letting theMario + Rabbidsteam add even more humor and comedy. Which, given how funKingdom Battlewas, sounds like a solid idea for the follow-up.

Mario + Rabbids Sparks of Hopecarries forward the tactical crossover franchise, adding new characters to fight alongside. It’s also got some great-looking battles, like therecently spotlightedtrain fight with a Wiggler.

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Though initial reception to the idea of Mario and Rabbids joining forces was a bit wary,Kingdom Battlereally proved itself. Evidently, even to Ubisoft. Now I’m really interested to see what the team does with the Rabbids’ newfound chattiness.

Mario + Rabbids Sparks of Hopehits Nintendo Switch on October 20.

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