Multiplayer has become an essential component to damn-near every first-person-shooter on the market, andBrinkdeveloper Splash Damage thinks that it’ll continue to grow. In fact, CEO Paul Wedgewood is desperate for an MMO shooter.

“I just want a really good massively multiplayer shooter, thanks,” he asked. “I’m desperate for it. Why isn’t there? I just can’t stand the fact that there isn’t one yet. I’d do it but 140 staff? Managing 140 people? It’s just so hard.

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“… there are enough solutions around now so that it’s reasonably feasible. I know that there are some teams on the periphery working on ideas for this. I think there’s definitely going to be some cool stuff that comes around but I think the massively multiplayer shooter, one where we’re all engaged in the same continuous environment is the thing that’s going to truly impress me next.”

What do you think? Would you pay a subscription for an FPS game? The closest we’ve come so far isHuxley, but I don’t think that’s going to turn out so well after spending such a long time in development.

The opening area of the Whisper mission, in a small grove.

‘MMO shooters the next big thing for FPS’ – Splash Damage[CVG]

The Divide in the Cosmodrome, where the Guardian was resurrected.

A holofoil Ribbontail, as seen in collections.

The Phoneutria Fera hand cannon, inspired by the Season of the Haunted armor set. It has a unique, galactic glow.

Three Fuses appear in a match of Apex Legends' Wild Card mode.

Mad Maggie opens a supply bin and an item with a symbol indicating infinite ammo appears.

Legends slide through a zipline in King’s Canyon in Apex Legends.

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The Yeartide Apex tex Mechanica SMG with a Holofoil glow.