The Apple Arcade-only JRPG looks like such a labor of love

It’s rare for me to want to play a game just to appreciate its environmental artwork, doubly so when it’s stranded on a less-than-ideal platform likeApple Arcade. But that’s where I’m at withFantasian, a new RPG from Mistwalker (Terra Battle,Lost Odyssey) that’s set in a painstaking world of miniatures.

I can’t get over the craftsmanship that went into creating “over 150 handmade dioramas” for this game. Creators fromGodzilla,Attack on Titan, andUltramanhelped establish the miniaturized look.

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Hironobu Sakaguchi and co. know what they’re dealing with here: there’s a built-in way to postpone the random JRPG battles inFantasianso that you’re able to breezily take in the sightsand sounds “uninterrupted.”

A so-calledDimengeon Battle mechanic lets you push “previously encountered” foes into a “separate dimensional dungeon,” at which point you may square off with the creeps when you’re good and ready.

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What else do you need to know? Nobuo Uematsu composed forFantasian, the story concerns a hero, Leo, who’s stranded in a realm with a “bizarre mechanical infection,” and there’s no release date yet.

Down the line, hopefully it’ll also land on Nintendo Switch like many other once-exclusive Apple Arcade titles. If touch-centric games likeShinsekaiandGrindstonecan come over, I’m not super worried.

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