Wuchang: Fallen Feathers, taking a good chunk out of the FromSoftwareSoulsbook, introduces various mechanics tied to combat, particularly to dying.

Instead of reverting to a hollowed state, getting cursed, and losing half of your HP,Wuchang: Fallen FeathersfeaturesMadness. This mechanic, tied to the enemies you kill and your likely countless deaths, influences the game significantly, increasing (or decreasing) how muchRed Mercuryyou lose, how much damage you take and deal, and whether theInner Demonis going to spawn.

Wuchang facing a monster emerging from the dark.

As a layered mechanic, it needs proper explaining, which is precisely what we’re going to do in thisWuchangMadness guide.

What is Madness in Wuchang: Fallen Feathers?

Madness is a unique mechanic inWuchangwhich adds a lot of complexity to the game’s combat system. Much like in the OGSoulstrilogy andDemon’s Soulsas well, killing and dying influences the world state and your character, and in the case ofWuchang, even spawns a formidable enemy.

Madness is increased each time you kill anon-feathered human enemyorevery time you die. The exact amount of Madness you’ve accumulated can be checked at theCharacterscreen.

A character screen in Wuchang: Fallen Feathers showing various stats, level information, HP, and the madness gauge.

But what does Madness do, exactly? A lot. Firstly, depending on how much you have, it impacts how much Red Mercury (the game’s equivalent ofsouls) you’ll lose. If you’re under 50 percent Madness, you’ll lose only a bit of your hard-earned Red Mercury; between 50 and 90 percent, you’ll lose a lot of them; at over 90 percent, you’ll lose all the Red Mercury you have.

Madness build-up can also be used to your advantage, depending on whichnodesyou’ve activated in theImpetus Repository. These effects kick in at 50 percent or more Madness.

A woman wearing Chinese ornamental robes and a massive sword in an abandoned village covered in blood in Wuchang: Fallen Feathers.

When Madness is above 90 percent, you will start seeingDemonic Marks, granting you increased damage and Red Mercury gain, while making you take more damage from enemies. IfConversionis unlocked, you’ll also have strongerSwift Drawsthat will heal you on-hit.

If Madness reaches its maximum level, and you die with it at 100 percent, anInner Demonwill spawn. This is a copy of your character and is quite the opponent. If you defeat them, you’ll get all your Red Mercury back, but if you don’t, they’ll be lost forever.

Ancient Idol in PEAK

How to cure Madness in Wuchang: Fallen Feathers?

If you simply don’t wish to interact with such a complex mechanic, you can always ensure Madness is at a low level and cure it if it gets too high.

The first would be to targetfeathered enemies,like birds. Killing them reduces your overall Madness, while killing humans makes it go up. You can also pray at altars and offer gifts, particularly theDivine GiftandDivine Gift Shards,to cleanse your Madness build-up.

PEAK Mesa biome

Certain items, like thePlumed Branch,Feathered Pearls, andPillscan increase Madness when used, so if you don’t want it to go up, avoid using them if you can.

Lastly, you can also lose all your Madness by letting the Inner Demon kill you. Be sure to spend all your Red Mercury beforehand, though, as you’ll lose them all otherwise.

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The Mesa biome in PEAK

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