The short-game debate

Designer Hideo Kojimahas respondedto concerns overMetal Gear Solid V: Ground Zeroes‘ length following aGame Informerpreview. A standalone prologue to 2015’s full-fledgedMGS V: The Phantom Pain,Ground Zeroesissaid to havea “core story mission” beatable in under two hours, which didn’t sit right with some considering its $20-$40 price tag depending upon where and how you buy it (last- or current-gen, digital distribution or physical).

On Twitter, Kojima made his case, saying: “Ground Zeroesincludes the main mission alongside five Side Ops. All mission include elements such as ‘Trial Records,’ where players can compete against each other online. This is not a linear game like the past.

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GZoffers freedom of approach and play style, which we hope players will enjoy over and over without [becoming bored]. I believe people will be satisfied with the ‘Play Time’ ofGZand will not stress the ‘Clear Time,’ which is a standard for linear games.”

I’m going to buy it, and I think Kojima is speaking honestly here, but I shareSteven’s opinionthat this splitting of content might be problematic knowing how the industry seems incapable of showing restraint when it comes to taking business models to their extremes.

Promotional art for Warframe`s Duviri Paradox, which shows Dominus Thrax and the cast of the expansion.

Naoe, Sorin, and Jinchiro looking serious

Sekiro

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GTA V

State of Decay

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Oraxia, a spider-inspired Warframe with multiple legs. Webs appear on the background.