The developers behind 2D platformerHardcore Mechahave a new game on the way, and this one is taking a tactical turn. The latest from RocketPunch Games,Anomaly Collapse, is described as a turn-based roguelite strategy game. Following in-progress previews on social media, you can see what that entails below.

The trailer puts character designs on display with a dash of humor and a peek at the gameplay. Set on a “one-dimensional battlefield grid,”Anomaly Collapseemphasizes making the most out of what little movement you have. you may flank, backstab, and get up close and personal with your opponents, but the key lies in “abnormalities.”

Anomaly Collapse

Critical gains

The furry fighters on the frontlines can equip these abnormalities over the course of the game to enhance abilities. These include both active and passive effects depending on what you discover. Using them at the right time can turn the tide of battle, so it sounds like a pretty crucial component to the overall strategy.

Beyond the wrinkles that abnormalities introduce, the battlefield itself can change when you least expect it. From literally shifting planes to incoming objects and projectiles, these changes will force players to think fast. If this sounds interesting, theofficial Twitterhas been sharing everything from character art to gameplay clips for the past year. There’s currently no date in place forAnomaly Collapse, but it’s on the way to PC and aSteam pageis live.

Anomaly Collapse

The ghost at the end of the hallway

Picking up the smiley face post-it off the broken mirror

John and Molly sitting on the park bench

Close up shot of Marissa Marcel starring in Ambrosio

Kukrushka sitting in a meadow

Lightkeeper pointing his firearm overlapped against the lighthouse background

Overseer looking over the balcony in opening cutscene of Funeralopolis

Edited image of Super Imposter looking through window in No I’m not a Human demo cutscene with thin man and FEMA inside the house