Chivalryis a first-person melee medieval combat game running on the Unreal Engine 3. This has been in the makings for a little while now, but I’m only taking notice now thanks to this developer video by Steve Piggott, Lead Game Designer on the project.

In it, he details the mechanics behind the game and howChivalryis a hybrid between simulation and arcade style combat. I’m getting a littleBushido Bladevibe due the fighting mechanics. Most of all, I’m really digging the one objective mode Steve details. Instead of something like Capture the Flag, you’re tasked with burning down a village and killing everyone while the other team tries to stop you.

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Chivalrywill be out on Steam this Fall, with a beta coming this Summer. Check outthe official sitefor a ton more on the game.

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