‘Year 2’ rages on
Destinyhas undergone a lot of changes since its inception — some for the better, but a lot of it was altered for the worse in “Year 2” of the game. For starters, there’s a massive gap between leveling weapons and armor (to the point where you need anungodly amount of experienceto level-up raid armor),microtransactions have been introduced, weapon balance isall over the place, DLC isno longer a priorityin favor of fleeting “events,” and PlayStation exclusivity has carried over to the second year of the game, dividing the fanbase.
I could go on, buttheDestinysubreddit did a great jobof summing it up itself. As for me, I still log on Tuesdays to completeraidchallenges and hang out with friends, but a lot of people have been dropping off as of late since the Sparrow racing event ended. I seriously doubt Bungie can sustain the game throughout the entire year with no substantial amount of DLC or raids.

I mean, all it’d have to do is add in challenges for older raids and hardcore players would be logging in every week for unique items, and make Nightfalls better (and add back legacy Strikes to boot). For now,Destinyis stagnant, and everyone seems to know it. Bungie almost needs to go back to the drawing board entirely forDestiny 2. It made a good shooter — the rest kind of just exists around it.
No fan base should be this jaded and salty after only a year, but it’s true[reddit]








