The studio says it will share its ‘plans’ next week

While not providing any specifics just yet, BioWare has issued a message toMass Effect: Andromedaplayers to reassure that feedback is being heard and that the team is “working around the clock to gather information and plan out solutions to improve and build on” the recently released game.

Andromeda‘s highest-profile problem islackluster character animationsthat fall below what fans have come to expect from theMass Effectseries, but there are also technical issues and concerns with the script and voice acting. To what extent BioWare can turn the game around remains to be seen.

Article image

Here’s the full statement that wasposted to Twitterthis evening:

“It’s been a week since we officially launchedMass Effect: Andromedaworldwide, and we couldn’t be more excited that our fans are finally experiencing everything we’ve worked so hard to create.

We’ve received quite a bit of feedback, some of it positive and some of it critical. That feedback is an important part of our ongoing support of the game, and we can’t wait to share more of our immediate plans with you on Tuesday, April 4.

A battle scene in Battlefield 6 Open Beta

In the meantime, keep your feedback coming. Our team is listening, working around the clock to gather information and plan out solutions to improve and build onMass Effect: Andromeda.

Thanks for your continued support and for joining us on this journey.”

capcom evo moment 37

I do hope we see improvements, even if they take a while. I’m only several hours in so far and as much as I want to like this game, I’ve had a hard time convincing myself to sit down with it again.

GigabyteMon

A snap of the upcoming MESA update in PEAK

Naked Snake sneaking around in MGS Delta.

Battlefield 6 aiming RPG at a helicopter

BO7 key art

yordles animation still image

Milla Jovovich portraying Alice in Resident Evil 2002, wearing a red dress and holding a gun in her hand.