Releasing sometime in 2013

Given what Bohemia Interactive has called an “eventful year,” it’s not entirely unexpected to see that military simArma 3has been pushed back to an all-encompassing 2013 release window. “The additional development time enables the project to reach its full potential, with the studio expecting to finalize their release plans in the new year,” according to the press release.

Project lead Joris-Jan van ‘t Land commented that “We’ve been in the process of implementing changes that will help us innovate as a studio under unexpected circumstances — facing problems we simply couldn’t have imagined.” As you’ll surely recall, two Bohemia employees were arrested on suspicion of espionage while vacationing in Greece.

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“We’re still trying to make sense of the situation and hope that our colleagues will be released soon,” said van ‘t Land. “Although their plight has certainly affected us on a personal level, we continue working on the tasks identified as key to the release ofArma 3.”

The opening area of the Whisper mission, in a small grove.

The Divide in the Cosmodrome, where the Guardian was resurrected.

A holofoil Ribbontail, as seen in collections.

The Phoneutria Fera hand cannon, inspired by the Season of the Haunted armor set. It has a unique, galactic glow.

Three Fuses appear in a match of Apex Legends' Wild Card mode.

Mad Maggie opens a supply bin and an item with a symbol indicating infinite ammo appears.

Legends slide through a zipline in King’s Canyon in Apex Legends.

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The Yeartide Apex tex Mechanica SMG with a Holofoil glow.